Common problems: sending and receiving valuesĪpplications often require serialization and deserialization logic to pass data between different programming environments. Move beyond isomorphic JavaScript (a term I don’t particularly like)! Write Rust code that is compiled to run on both on the server and client side without any significant overhead. This serves two purposes: to help you understand what’s going on as you read the post, and to give you a quick start with your own project. Here we’ve collected our insights so that others can benefit from our experience.Īccompanying this post is a GitHub repository with all the relevant code. It’s been great to leverage a fast, memory-safe, and versatile programming language like Rust in our Python, Rust and Node.js code-bases. Probably.We’ve been using Rust in anger for a couple of years now in some sophisticated SaaS products, such as EqualTo Sheets, our “spreadsheet as a service” platform for developers. This is 4 times smaller than using UUID v4. You might be generating frontends hashes that are only used to save some data locally or for your react list reconciliation algorithm.īy simply using a 9 characters hash with a proper algorithm at a rate of 1000 hashes/hours, it would take about 2 years in order to have a 1% probability of at least one collision. Most of the time you don’t need 36 characters long hashes, for various reasons. This can also be problematic in cases where you’re generating thousands of hash in a regular manner, such as a centralized trading platform identifying orders. Remember that the most characters you have the longer it takes to generate the hash and the harder is it for the user to read it. Rule of thumb: The collision’s risk of hashes is a function of the length of the hashes and the dictionary used for each character. With the second technique, the user has close to zero collisions risks but has almost no control over the length of the hash. The first technique shines in terms that the developer has control over the hash length while having risks of collisions. Well, everything is all about that question and you might be aware that the answer is: IT DEPENDS! Why do we need uniques identifiers at first?
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